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candlewick 0.10.0-4-g76c0
A tiny cross-platform renderer based on SDL3
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#include "Multibody.h"#include "../core/Device.h"#include "../core/RenderContext.h"#include "../core/LightUniforms.h"#include "../core/DepthAndShadowPass.h"#include "../core/Texture.h"#include "../posteffects/SSAO.h"#include "../utils/MeshData.h"#include <magic_enum/magic_enum.hpp>#include <entt/entity/fwd.hpp>#include <coal/fwd.hh>#include <pinocchio/multibody/fwd.hpp>#include <set>Go to the source code of this file.
Classes | |
| class | candlewick::multibody::RobotScene |
| A render system for Pinocchio robot geometries using Pinocchio. More... | |
| struct | candlewick::multibody::RobotScene::PipelineConfig |
| struct | candlewick::multibody::RobotScene::Config |
| struct | candlewick::multibody::RobotScene::Config::TrianglePipelineConfig |
| struct | candlewick::multibody::RobotScene::PipelineKey |
| class | candlewick::multibody::RobotScene::PipelineManager |
| struct | candlewick::multibody::RobotScene::GBuffer |
Namespaces | |
| namespace | candlewick |
| namespace | candlewick::multibody |
| Support for the Pinocchio rigid-body algorithms library and the Coal collision detection library. | |
Functions | |
| void | candlewick::multibody::updateRobotTransforms (entt::registry ®istry, const pin::GeometryModel &geom_model, const pin::GeometryData &geom_data) |
| A system for updating the transform components for robot geometry entities. | |