candlewick 0.10.0
A tiny cross-platform renderer based on SDL3
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candlewick::multibody::RobotScene::PipelineKey Struct Reference

#include <candlewick/multibody/RobotScene.h>

Public Member Functions

auto operator<=> (const PipelineKey &) const =default
 

Public Attributes

PipelineType type
 
bool transparent
 
RenderMode renderMode
 

Member Function Documentation

◆ operator<=>()

auto candlewick::multibody::RobotScene::PipelineKey::operator<=> ( const PipelineKey & ) const
default

Member Data Documentation

◆ renderMode

RenderMode candlewick::multibody::RobotScene::PipelineKey::renderMode

◆ transparent

bool candlewick::multibody::RobotScene::PipelineKey::transparent

◆ type

PipelineType candlewick::multibody::RobotScene::PipelineKey::type

The documentation for this struct was generated from the following file: