candlewick 0.1.0
A renderer
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candlewick::multibody::RobotScene::Config::TrianglePipelineConfig Struct Reference

#include <candlewick/multibody/RobotScene.h>

Public Attributes

PipelineConfig opaque
 
PipelineConfig transparent
 

Member Data Documentation

◆ opaque

PipelineConfig candlewick::multibody::RobotScene::Config::TrianglePipelineConfig::opaque
Initial value:
{
.vertex_shader_path = "PbrBasic.vert",
.fragment_shader_path = "PbrBasic.frag",
}

◆ transparent

PipelineConfig candlewick::multibody::RobotScene::Config::TrianglePipelineConfig::transparent
Initial value:
{
.vertex_shader_path = "PbrBasic.vert",
.fragment_shader_path = "PbrTransparent.frag",
.cull_mode = SDL_GPU_CULLMODE_NONE,
}

The documentation for this struct was generated from the following file: