candlewick 0.6.0
A tiny cross-platform renderer based on SDL3
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#include <candlewick/multibody/RobotScene.h>
Public Attributes | |
Texture | normalMap {NoInit} |
Texture | accumTexture {NoInit} |
Texture | revealTexture {NoInit} |
SDL_GPUSampler * | sampler = nullptr |
SDL_GPUSampler* candlewick::multibody::RobotScene::GBuffer::sampler = nullptr |