candlewick 0.1.0
A renderer
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candlewick::multibody::RobotScene::GBuffer Struct Reference

#include <candlewick/multibody/RobotScene.h>

Public Attributes

Texture normalMap {NoInit}
 
Texture accumTexture {NoInit}
 
Texture revealTexture {NoInit}
 
SDL_GPUSampler * sampler = nullptr
 

Member Data Documentation

◆ accumTexture

Texture candlewick::multibody::RobotScene::GBuffer::accumTexture {NoInit}

◆ normalMap

Texture candlewick::multibody::RobotScene::GBuffer::normalMap {NoInit}

◆ revealTexture

Texture candlewick::multibody::RobotScene::GBuffer::revealTexture {NoInit}

◆ sampler

SDL_GPUSampler* candlewick::multibody::RobotScene::GBuffer::sampler = nullptr

The documentation for this struct was generated from the following file: