candlewick 0.7.0-59-g23c6
A tiny cross-platform renderer based on SDL3
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Visualizer.h
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1
4#pragma once
5
6#include "RobotScene.h"
8#include "../core/GuiSystem.h"
12#ifdef CANDLEWICK_WITH_FFMPEG_SUPPORT
14#endif
15
16#include <pinocchio/visualizers/base-visualizer.hpp>
17#include <SDL3/SDL_mouse.h>
18#include <entt/entity/registry.hpp>
19
20namespace candlewick::multibody {
21
22namespace {
23 using pinocchio::visualizers::BaseVisualizer;
24 using pinocchio::visualizers::ConstVectorRef;
25 using pinocchio::visualizers::Vector3;
26 using pinocchio::visualizers::VectorXs;
27} // namespace
28
32 float rotSensitivity = 5e-3f;
33 float panSensitivity = 5e-3f;
34 float zoomSensitivity = 0.05f;
35 float localRotSensitivity = 0.01f;
36 bool yInvert = false;
37 bool enabled = true;
38
39 // Mouse button modifiers
40 struct MouseConfig {
41 Uint8 rotButton = SDL_BUTTON_LEFT;
42 Uint8 panButton = SDL_BUTTON_MIDDLE;
43 Uint8 yRotButton = SDL_BUTTON_RIGHT;
45};
46
48 CameraControlParams &params);
49
55class Visualizer final : public BaseVisualizer {
56 bool m_showGui = true;
57 bool m_shouldExit = false;
58 entt::entity m_grid, m_triad;
59 RobotDebugSystem *m_robotDebug = nullptr;
60
61 void initialize();
62
63 void render();
64
65 void displayPrecall() override {}
66
67 void displayImpl() override;
68
69 void guiCallbackImpl();
70
71public:
72 static constexpr Radf DEFAULT_FOV = 55.0_degf;
73
74 using BaseVisualizer::setCameraPose;
75 entt::registry registry;
82 bool show_our_about = false;
83 bool show_imgui_about = false;
85
86 struct Config {
87 Uint32 width;
88 Uint32 height;
89 SDL_GPUTextureFormat depth_stencil_format = SDL_GPU_TEXTUREFORMAT_D16_UNORM;
90 };
91
93
94 void loadViewerModel() override;
95
96 Visualizer(const Config &config, const pin::Model &model,
97 const pin::GeometryModel &visual_model,
98 GuiSystem::GuiBehavior gui_callback);
99
100 Visualizer(const Config &config, const pin::Model &model,
101 const pin::GeometryModel &visual_model, pin::Data &data,
102 pin::GeometryData &visual_data, GuiSystem::GuiBehavior callback);
103
104 Visualizer(const Config &config, const pin::Model &model,
105 const pin::GeometryModel &visual_model)
106 : Visualizer(config, model, visual_model,
107 [this](auto &) { this->guiCallbackImpl(); }) {}
108
109 Visualizer(const Config &config, const pin::Model &model,
110 const pin::GeometryModel &visual_model, pin::Data &data,
111 pin::GeometryData &visual_data)
112 : Visualizer(config, model, visual_model, data, visual_data,
113 [this](auto &) { this->guiCallbackImpl(); }) {}
114
115 ~Visualizer() override;
116
117 const Device &device() const { return renderer.device; }
118
119 void setCameraTarget(const Eigen::Ref<const Vector3> &target) override;
120
121 void setCameraPosition(const Eigen::Ref<const Vector3> &position) override;
122
123 void setCameraPose(const Eigen::Ref<const Matrix4> &pose) override;
124
125 void enableCameraControl(bool v) override { cameraParams.enabled = v; }
126
128
129 [[nodiscard]] bool shouldExit() const noexcept { return m_shouldExit; }
130
131 void takeScreenshot(std::string_view filename);
132
133 void startRecording(std::string_view filename);
134
138
139#ifdef CANDLEWICK_WITH_FFMPEG_SUPPORT
140 auto &videoSettings() { return m_videoSettings; }
141#endif
142
153 void addFrameViz(pin::FrameIndex id, bool show_velocity = true);
154
157
159 void clean() override {
161 robotScene.clearEnvironment();
162 robotScene.clearRobotGeometries();
163 }
164
165private:
166 media::TransferBufferPool m_transferBuffers;
167 std::string m_currentScreenshotFilename;
168 bool m_shouldScreenshot = false;
169#ifdef CANDLEWICK_WITH_FFMPEG_SUPPORT
170 std::string m_currentVideoFilename;
171 media::VideoRecorder m_videoRecorder;
172 media::VideoRecorder::Settings m_videoSettings;
173#endif
174};
175
176} // namespace candlewick::multibody
Scene for organizing debug entities and render systems.
Definition DebugScene.h:50
Definition GuiSystem.h:13
std::function< void(const RenderContext &)> GuiBehavior
Definition GuiSystem.h:18
Transfer buffer for the texture downloader.
Definition WriteTextureToImage.h:19
Definition VideoRecorder.h:20
A render system for Pinocchio robot geometries using Pinocchio.
Definition RobotScene.h:51
void clean() override
Clear objects.
Definition Visualizer.h:159
void startRecording(std::string_view filename)
bool stopRecording()
Stop recording the window.
void removeFramesViz()
Remove all frame visualizations.
DebugScene debugScene
Definition Visualizer.h:79
bool shouldExit() const noexcept
Definition Visualizer.h:129
RobotScene robotScene
Definition Visualizer.h:78
bool show_imgui_about
Definition Visualizer.h:83
Visualizer(const Config &config, const pin::Model &model, const pin::GeometryModel &visual_model, pin::Data &data, pin::GeometryData &visual_data)
Definition Visualizer.h:109
void addFrameViz(pin::FrameIndex id, bool show_velocity=true)
Add visualization for a given frame.
CameraControlParams cameraParams
Definition Visualizer.h:81
AABB worldSceneBounds
Definition Visualizer.h:84
Visualizer(const Config &config, const pin::Model &model, const pin::GeometryModel &visual_model, pin::Data &data, pin::GeometryData &visual_data, GuiSystem::GuiBehavior callback)
void setCameraTarget(const Eigen::Ref< const Vector3 > &target) override
Visualizer(const Config &config, const pin::Model &model, const pin::GeometryModel &visual_model)
Definition Visualizer.h:104
entt::registry registry
Definition Visualizer.h:75
CylindricalCamera controller
Definition Visualizer.h:80
Visualizer(const Config &config, const pin::Model &model, const pin::GeometryModel &visual_model, GuiSystem::GuiBehavior gui_callback)
RenderContext renderer
Definition Visualizer.h:76
static constexpr Radf DEFAULT_FOV
Definition Visualizer.h:72
void takeScreenshot(std::string_view filename)
bool show_our_about
Definition Visualizer.h:82
void setCameraPose(const Eigen::Ref< const Matrix4 > &pose) override
void setCameraPosition(const Eigen::Ref< const Vector3 > &position) override
const Device & device() const
Definition Visualizer.h:117
GuiSystem guiSystem
Definition Visualizer.h:77
void enableCameraControl(bool v) override
Definition Visualizer.h:125
Rad< float > Radf
Definition math_types.h:125
Support for the Pinocchio rigid-body algorithms library and the Coal collision detection library.
Definition LoadPinocchioGeometry.h:8
void guiAddCameraParams(CylindricalCamera &controller, CameraControlParams &params)
Definition CameraControls.h:68
RAII wrapper for SDL_GPUDevice.
Definition Device.h:17
The RenderContext class provides a rendering context for a graphical application.
Definition RenderContext.h:20
Definition VideoRecorder.h:26
struct candlewick::multibody::CameraControlParams::MouseConfig mouseButtons
bool enabled
Definition Visualizer.h:37
float localRotSensitivity
Definition Visualizer.h:35
float panSensitivity
Definition Visualizer.h:33
float zoomSensitivity
Definition Visualizer.h:34
float rotSensitivity
Definition Visualizer.h:32
bool yInvert
Definition Visualizer.h:36
A debug system for use with Pinocchio geometries.
Definition RobotDebug.h:12
Uint32 height
Definition Visualizer.h:88
Uint32 width
Definition Visualizer.h:87
SDL_GPUTextureFormat depth_stencil_format
Definition Visualizer.h:89