candlewick 0.10.0
A tiny cross-platform renderer based on SDL3
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candlewick::multibody::Visualizer::Config Struct Reference

#include <candlewick/multibody/Visualizer.h>

Public Attributes

Uint32 width
 
Uint32 height
 
SDL_GPUSampleCount sampleCount = SDL_GPU_SAMPLECOUNT_2
 
SDL_GPUTextureFormat depthStencilFormat = SDL_GPU_TEXTUREFORMAT_D16_UNORM
 

Member Data Documentation

◆ depthStencilFormat

SDL_GPUTextureFormat candlewick::multibody::Visualizer::Config::depthStencilFormat = SDL_GPU_TEXTUREFORMAT_D16_UNORM

◆ height

Uint32 candlewick::multibody::Visualizer::Config::height

◆ sampleCount

SDL_GPUSampleCount candlewick::multibody::Visualizer::Config::sampleCount = SDL_GPU_SAMPLECOUNT_2

◆ width

Uint32 candlewick::multibody::Visualizer::Config::width

The documentation for this struct was generated from the following file: