candlewick 0.10.0
A tiny cross-platform renderer based on SDL3
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#include <candlewick/multibody/Visualizer.h>
Public Attributes | |
Uint32 | width |
Uint32 | height |
SDL_GPUSampleCount | sampleCount = SDL_GPU_SAMPLECOUNT_2 |
SDL_GPUTextureFormat | depthStencilFormat = SDL_GPU_TEXTUREFORMAT_D16_UNORM |
SDL_GPUTextureFormat candlewick::multibody::Visualizer::Config::depthStencilFormat = SDL_GPU_TEXTUREFORMAT_D16_UNORM |
Uint32 candlewick::multibody::Visualizer::Config::height |
SDL_GPUSampleCount candlewick::multibody::Visualizer::Config::sampleCount = SDL_GPU_SAMPLECOUNT_2 |
Uint32 candlewick::multibody::Visualizer::Config::width |