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candlewick 0.10.0-4-g76c0
A tiny cross-platform renderer based on SDL3
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#include "GraphicsPipeline.h"#include "Mesh.h"#include "RenderContext.h"#include "math_types.h"#include <entt/entity/registry.hpp>#include <entt/signal/sigh.hpp>Go to the source code of this file.
Classes | |
| struct | candlewick::IDebugSubSystem |
| A subsystem for the DebugScene. More... | |
| class | candlewick::DebugScene |
| Scene for organizing debug entities and render systems. More... | |
| struct | candlewick::DebugMeshComponent |
Namespaces | |
| namespace | candlewick |
| namespace | candlewick::gui |
| GUI utilities. | |
Enumerations | |
| enum class | candlewick::DebugPipelines { candlewick::TRIANGLE_FILL , candlewick::TRIANGLE_LINE } |
| enum class | candlewick::DebugMeshType { candlewick::TRIAD , candlewick::GRID , candlewick::ARROW } |
Functions | |
| void | candlewick::gui::addDebugMesh (DebugMeshComponent &dmc, bool enable_pipeline_switch=true) |