A subsystem for the DebugScene.
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#include <candlewick/core/DebugScene.h>
A subsystem for the DebugScene.
Provides methods for updating debug entities.
- See also
- DebugScene
◆ ~IDebugSubSystem()
virtual candlewick::IDebugSubSystem::~IDebugSubSystem |
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virtualdefault |
◆ IDebugSubSystem()
candlewick::IDebugSubSystem::IDebugSubSystem |
( |
DebugScene & | scene | ) |
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inlineexplicitprotected |
◆ update()
virtual void candlewick::IDebugSubSystem::update |
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pure virtual |
◆ m_scene
The documentation for this struct was generated from the following file: