candlewick 0.7.0-59-g23c6
A tiny cross-platform renderer based on SDL3
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candlewick::IDebugSubSystem Struct Referenceabstract

A subsystem for the DebugScene. More...

#include <candlewick/core/DebugScene.h>

Inheritance diagram for candlewick::IDebugSubSystem:
candlewick::multibody::RobotDebugSystem

Public Member Functions

virtual void update ()=0
 
virtual ~IDebugSubSystem ()=default
 

Protected Member Functions

 IDebugSubSystem (DebugScene &scene)
 

Protected Attributes

DebugScenem_scene
 

Detailed Description

A subsystem for the DebugScene.

Provides methods for updating debug entities.

See also
DebugScene

Constructor & Destructor Documentation

◆ ~IDebugSubSystem()

virtual candlewick::IDebugSubSystem::~IDebugSubSystem ( )
virtualdefault

◆ IDebugSubSystem()

candlewick::IDebugSubSystem::IDebugSubSystem ( DebugScene & scene)
inlineexplicitprotected

Member Function Documentation

◆ update()

virtual void candlewick::IDebugSubSystem::update ( )
pure virtual

Member Data Documentation

◆ m_scene

DebugScene& candlewick::IDebugSubSystem::m_scene
protected

The documentation for this struct was generated from the following file: