candlewick 0.9.0
A tiny cross-platform renderer based on SDL3
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candlewick::DebugMeshComponent Struct Reference

#include <candlewick/core/DebugScene.h>

Public Attributes

DebugPipelines pipeline_type
 
DebugMeshType meshType
 
std::vector< Float4colors
 
bool enable = true
 
Float3 scale = Float3::Ones()
 

Member Data Documentation

◆ colors

std::vector<Float4> candlewick::DebugMeshComponent::colors

◆ enable

bool candlewick::DebugMeshComponent::enable = true

◆ meshType

DebugMeshType candlewick::DebugMeshComponent::meshType

◆ pipeline_type

DebugPipelines candlewick::DebugMeshComponent::pipeline_type

◆ scale

Float3 candlewick::DebugMeshComponent::scale = Float3::Ones()

The documentation for this struct was generated from the following file: