candlewick 0.6.0
A tiny cross-platform renderer based on SDL3
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#include "../utils/MeshData.h"
Go to the source code of this file.
Namespaces | |
namespace | candlewick |
Functions | |
MeshData | candlewick::loadUvSphereSolid (Uint32 rings, Uint32 segments) |
Load a sphere primitive organized in bottom-up rings and left-right segments. | |