candlewick 0.9.0
A tiny cross-platform renderer based on SDL3
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MaterialUniform.h File Reference
#include "math_types.h"

Go to the source code of this file.

Classes

struct  candlewick::PbrMaterial
 PBR material for metallic-roughness workflow. More...
 
struct  candlewick::PhongMaterial
 Material parameters for a Blinn-Phong lighting model. More...
 
struct  candlewick::LambertMaterial
 Material for non-shiny objects, without specular highlights, using the non-physically based Lambert reflectance model. More...
 

Namespaces

namespace  candlewick