#include <candlewick/utils/WriteTextureToImage.h>
◆ buffer
SDL_GPUTransferBuffer* candlewick::media::DownloadResult::buffer |
◆ data
Uint32* candlewick::media::DownloadResult::data |
◆ format
SDL_GPUTextureFormat candlewick::media::DownloadResult::format |
◆ height
Uint16 candlewick::media::DownloadResult::height |
◆ payloadSize
Uint32 candlewick::media::DownloadResult::payloadSize |
◆ width
Uint16 candlewick::media::DownloadResult::width |
The documentation for this struct was generated from the following file: