#include <candlewick/utils/WriteTextureToImage.h>
◆ buffer
| SDL_GPUTransferBuffer* candlewick::media::DownloadResult::buffer |
◆ data
| Uint32* candlewick::media::DownloadResult::data |
◆ format
| SDL_GPUTextureFormat candlewick::media::DownloadResult::format |
◆ height
| Uint16 candlewick::media::DownloadResult::height |
◆ payloadSize
| Uint32 candlewick::media::DownloadResult::payloadSize |
◆ width
| Uint16 candlewick::media::DownloadResult::width |
The documentation for this struct was generated from the following file: