4#include <SDL3/SDL_gpu.h>
20 SDL_GPUDevice *_device =
nullptr;
21 SDL_GPUTransferBuffer *_buffer =
nullptr;
22 Uint32 _currentBufSize = 0;
38 SDL_GPUTexture *texture,
39 SDL_GPUTextureFormat format,
40 const Uint16 width,
const Uint16 height);
44 SDL_GPUTextureFormat format,
const Uint16 width,
45 const Uint16 height, std::string_view filename);
Definition CommandBuffer.h:16
RAII wrapper for SDL_GPUDevice.
Definition Device.h:17