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candlewick 0.10.0-4-g76c0
A tiny cross-platform renderer based on SDL3
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#include "Core.h"#include "Tags.h"#include "MeshLayout.h"#include <vector>#include <span>#include <SDL3/SDL_assert.h>#include <entt/entity/registry.hpp>#include <entt/entity/handle.hpp>Go to the source code of this file.
Classes | |
| class | candlewick::MeshView |
| A view into a Mesh object. More... | |
| class | candlewick::Mesh |
| Handle class for meshes (vertex buffers and an optional index buffer) on the GPU. More... | |
Namespaces | |
| namespace | candlewick |
Functions | |
| bool | candlewick::validateMesh (const Mesh &mesh) |
| Check that all vertex buffers were set, and consistency in the "indexed/non-indexed" status. | |
| bool | candlewick::validateMeshView (const MeshView &view) |
| Validation for a MeshView object. | |