candlewick 0.6.0
A tiny cross-platform renderer based on SDL3
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Core.h
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1#pragma once
2
3#include <coal/fwd.hh>
4#include <cassert>
5
6#define CANDLEWICK_ASSERT(condition, msg) assert(((condition) && (msg)))
7
8namespace candlewick {
9struct Camera;
10class CommandBuffer;
11struct Device;
12class Texture;
13class Mesh;
14class MeshView;
15class MeshLayout;
16struct Shader;
17struct RenderContext;
18struct Window;
19
20using coal::AABB;
21
22} // namespace candlewick
Definition Camera.h:8