candlewick 0.1.0
A renderer
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#include "../utils/MeshData.h"
Go to the source code of this file.
Namespaces | |
namespace | candlewick |
Functions | |
MeshData | candlewick::loadArrowSolid (bool include_normals=false, float shaft_length=0.4f, float shaft_radius=0.01f, float head_length=0.1f, float head_radius=0.02f, Uint32 segments=32) |
Load a solid 3D arrow. | |
std::array< MeshData, 3 > | candlewick::loadTriadSolid (float shaft_length=0.4f, float shaft_radius=0.01f, float head_length=0.1f, float head_radius=0.02f, Uint32 segments=32) |
Create a 3D triad. | |