candlewick 0.6.0
A tiny cross-platform renderer based on SDL3
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#include <candlewick/posteffects/SSAO.h>
Public Attributes | |
Texture | tex {NoInit} |
SDL_GPUSampler * | sampler = nullptr |
Uint32 | pixel_window_size |
Uint32 candlewick::ssao::SsaoPass::SsaoNoise::pixel_window_size |
SDL_GPUSampler* candlewick::ssao::SsaoPass::SsaoNoise::sampler = nullptr |