candlewick 0.6.0
A tiny cross-platform renderer based on SDL3
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candlewick::ShadowPassConfig Struct Reference

#include <candlewick/core/DepthAndShadowPass.h>

Public Attributes

Uint32 width = 2048
 
Uint32 height = 2048
 
float depth_bias_constant_factor = 0.f
 
float depth_bias_slope_factor = 0.f
 
bool enable_depth_bias = false
 
bool enable_depth_clip = false
 
Uint32 numLights = 2
 

Member Data Documentation

◆ depth_bias_constant_factor

float candlewick::ShadowPassConfig::depth_bias_constant_factor = 0.f

◆ depth_bias_slope_factor

float candlewick::ShadowPassConfig::depth_bias_slope_factor = 0.f

◆ enable_depth_bias

bool candlewick::ShadowPassConfig::enable_depth_bias = false

◆ enable_depth_clip

bool candlewick::ShadowPassConfig::enable_depth_clip = false

◆ height

Uint32 candlewick::ShadowPassConfig::height = 2048

◆ numLights

Uint32 candlewick::ShadowPassConfig::numLights = 2

◆ width

Uint32 candlewick::ShadowPassConfig::width = 2048

The documentation for this struct was generated from the following file: