candlewick 0.6.0
A tiny cross-platform renderer based on SDL3
|
#include <candlewick/core/debug/Frustum.h>
Public Attributes | |
std::variant< AABB, coal::OBB > | bounds |
GpuVec4 | color = 0xA03232FF_rgbaf |
std::variant<AABB, coal::OBB> candlewick::DebugBoundsComponent::bounds |
GpuVec4 candlewick::DebugBoundsComponent::color = 0xA03232FF_rgbaf |