candlewick 0.1.0
A renderer
Loading...
Searching...
No Matches
Plane.h
Go to the documentation of this file.
1#pragma once
2
4
5namespace candlewick {
6
9
11MeshData loadPlaneTiled(float scale, Uint32 xrepeat, Uint32 yrepeat,
12 bool centered = true);
13
14} // namespace candlewick
A class to store type-erased vertex data and index data.
Definition MeshData.h:33
MeshData loadPlaneTiled(float scale, Uint32 xrepeat, Uint32 yrepeat, bool centered=true)
MeshDataView loadPlane()
Definition Camera.h:8
Definition MeshDataView.h:7