candlewick 0.1.0
A renderer
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Cylinder.h
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1#pragma once
2
3#include "../utils/MeshData.h"
4
5namespace candlewick {
6
9MeshData loadCylinderSolid(Uint32 rings, Uint32 segments, float radius,
10 float height);
11
12} // namespace candlewick
A class to store type-erased vertex data and index data.
Definition MeshData.h:33
MeshData loadCylinderSolid(Uint32 rings, Uint32 segments, float radius, float height)
Load a solid 3D cylinder.
Definition Camera.h:8