candlewick 0.1.0
A renderer
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Cone.h
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1#pragma once
2
3#include "../utils/MeshData.h"
4
5namespace candlewick {
6
9MeshData loadConeSolid(Uint32 segments, float radius, float length);
10
11} // namespace candlewick
A class to store type-erased vertex data and index data.
Definition MeshData.h:33
MeshData loadConeSolid(Uint32 segments, float radius, float length)
Load a 3D solid cone.
Definition Camera.h:8