candlewick 0.1.0
A renderer
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Capsule.h
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1#pragma once
2
3#include "../utils/MeshData.h"
4
5namespace candlewick {
6
12MeshData loadCapsuleSolid(Uint32 hemisphereRings, Uint32 segments,
13 float length);
14
15} // namespace candlewick
A class to store type-erased vertex data and index data.
Definition MeshData.h:33
MeshData loadCapsuleSolid(Uint32 hemisphereRings, Uint32 segments, float length)
Load a capsule primitive.
Definition Camera.h:8