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candlewick 0.10.0-4-g76c0
A tiny cross-platform renderer based on SDL3
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This is the complete list of members for candlewick::MeshLayout, including all inherited members.
| addAttribute(VertexAttrib loc, Uint32 binding, SDL_GPUVertexElementFormat format, Uint32 offset) | candlewick::MeshLayout | inline |
| addBinding(Uint32 slot, Uint32 pitch) | candlewick::MeshLayout | inline |
| getAttribute(VertexAttrib loc) const noexcept | candlewick::MeshLayout | inline |
| indexSize() const | candlewick::MeshLayout | inline |
| m_attrs | candlewick::MeshLayout | |
| m_bufferDescs | candlewick::MeshLayout | |
| MeshLayout() | candlewick::MeshLayout | inline |
| numAttributes() const | candlewick::MeshLayout | inline |
| numBuffers() const | candlewick::MeshLayout | inline |
| operator SDL_GPUVertexInputState() const noexcept | candlewick::MeshLayout | inline |
| operator<=>(const MeshLayout &other) const noexcept | candlewick::MeshLayout | inline |
| operator==(const MeshLayout &other) const noexcept=default | candlewick::MeshLayout | |
| toVertexInputState() const noexcept | candlewick::MeshLayout | inline |
| vertexSize() const | candlewick::MeshLayout | inline |