candlewick 0.10.0
A tiny cross-platform renderer based on SDL3
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candlewick::DebugScene Member List

This is the complete list of members for candlewick::DebugScene, including all inherited members.

addArrow(const Float4 &color=0xEA2502FF_rgbaf)candlewick::DebugScene
addLineGrid(const Float4 &color=0xE0A236FF_rgbaf)candlewick::DebugScene
addSystem(entt::hashed_string::hash_type name, Args &&...args)candlewick::DebugSceneinline
addTriad(const Float3 &scale=Float3::Ones())candlewick::DebugScene
COLOR_SLOT enum valuecandlewick::DebugScene
DebugScene(entt::registry &registry, const RenderContext &renderer)candlewick::DebugScene
DebugScene(const DebugScene &)=deletecandlewick::DebugScene
DebugScene(DebugScene &&other)candlewick::DebugScene
device() const noexceptcandlewick::DebugSceneinline
getMesh(DebugMeshType type) constcandlewick::DebugSceneinline
getSystem(entt::hashed_string::hash_type name)candlewick::DebugSceneinline
operator=(const DebugScene &)=deletecandlewick::DebugScene
operator=(DebugScene &&)=deletecandlewick::DebugScene
registry()candlewick::DebugSceneinline
registry() constcandlewick::DebugSceneinline
release()candlewick::DebugScene
render(CommandBuffer &cmdBuf, const Camera &camera) constcandlewick::DebugScene
TRANSFORM_SLOT enum valuecandlewick::DebugScene
tryGetSystem(entt::hashed_string::hash_type name)candlewick::DebugSceneinline
update()candlewick::DebugSceneinline
~DebugScene()candlewick::DebugSceneinline