| active() const noexcept | candlewick::CommandBuffer | inline |
| cancel() noexcept | candlewick::CommandBuffer | |
| CommandBuffer(const Device &device) | candlewick::CommandBuffer | |
| CommandBuffer(const CommandBuffer &)=delete | candlewick::CommandBuffer | |
| CommandBuffer(CommandBuffer &&other) noexcept | candlewick::CommandBuffer | inline |
| operator SDL_GPUCommandBuffer *() const | candlewick::CommandBuffer | inline |
| operator=(const CommandBuffer &)=delete | candlewick::CommandBuffer | |
| operator=(CommandBuffer &&other) noexcept | candlewick::CommandBuffer | inline |
| pushFragmentUniform(Uint32 slot_index, const T &data) | candlewick::CommandBuffer | inline |
| pushFragmentUniform(Uint32 slot_index, std::span< const T > data) | candlewick::CommandBuffer | inline |
| pushFragmentUniform(Uint32 slot_index, const T(&data)[N]) | candlewick::CommandBuffer | inline |
| pushFragmentUniformRaw(Uint32 slot_index, const void *data, Uint32 length) | candlewick::CommandBuffer | inline |
| pushVertexUniform(Uint32 slot_index, const T &data) | candlewick::CommandBuffer | inline |
| pushVertexUniform(Uint32 slot_index, std::span< const T > data) | candlewick::CommandBuffer | inline |
| pushVertexUniform(Uint32 slot_index, const T(&data)[N]) | candlewick::CommandBuffer | inline |
| pushVertexUniformRaw(Uint32 slot_index, const void *data, Uint32 length) | candlewick::CommandBuffer | inline |
| submit() noexcept | candlewick::CommandBuffer | inline |
| submitAndAcquireFence() noexcept | candlewick::CommandBuffer | inline |
| ~CommandBuffer() noexcept | candlewick::CommandBuffer | inline |