active() const noexcept | candlewick::CommandBuffer | inline |
cancel() noexcept | candlewick::CommandBuffer | |
CommandBuffer(const Device &device) | candlewick::CommandBuffer | |
CommandBuffer(const CommandBuffer &)=delete | candlewick::CommandBuffer | |
CommandBuffer(CommandBuffer &&other) noexcept | candlewick::CommandBuffer | |
operator SDL_GPUCommandBuffer *() const | candlewick::CommandBuffer | inline |
operator=(const CommandBuffer &)=delete | candlewick::CommandBuffer | |
operator=(CommandBuffer &&other) noexcept | candlewick::CommandBuffer | |
pushFragmentUniform(Uint32 slot_index, const T &data) | candlewick::CommandBuffer | inline |
pushFragmentUniform(Uint32 slot_index, std::span< const T > data) | candlewick::CommandBuffer | inline |
pushFragmentUniform(Uint32 slot_index, const T(&data)[N]) | candlewick::CommandBuffer | inline |
pushFragmentUniformRaw(Uint32 slot_index, const void *data, Uint32 length) | candlewick::CommandBuffer | inline |
pushVertexUniform(Uint32 slot_index, const T &data) | candlewick::CommandBuffer | inline |
pushVertexUniform(Uint32 slot_index, std::span< const T > data) | candlewick::CommandBuffer | inline |
pushVertexUniform(Uint32 slot_index, const T(&data)[N]) | candlewick::CommandBuffer | inline |
pushVertexUniformRaw(Uint32 slot_index, const void *data, Uint32 length) | candlewick::CommandBuffer | inline |
submit() noexcept | candlewick::CommandBuffer | inline |
submitAndAcquireFence() noexcept | candlewick::CommandBuffer | inline |
swap(CommandBuffer &lhs, CommandBuffer &rhs) noexcept | candlewick::CommandBuffer | friend |
~CommandBuffer() noexcept | candlewick::CommandBuffer | inline |